More than twenty years ago, the mobile game was popularized by Snake, which was preloaded on almost all Nokia phones. Now, with cloud gaming and remote rendering, you can bring your console and PC gaming experience right to your phone, playing everything from Sea of Thieves to Halo.
It’s no longer about whether you can play AAA games on your phone. Instead, the big question now is: can your network handle it?
The mobile gaming revolution has arrived, and we’re living in the fun new future it’s created, especially now that networks like AT&T 5G can deliver the super-fast, low-lag connection those games deserve.
Essentially, the addition of 5G means gaming is virtually limitless. Your games are no longer locked to the platform you purchased them on. You can now start Tiny Tina’s Wonderlands at home, pick it up during your commute or at work on your laptop, then continue your game in the park before returning to your console. All with the same saved game.
This kind of continuity is becoming more and more common, but you could very easily have missed it because there wasn’t a single big moment when it “happened”. Instead, a group of people from different fields of technology have made impressive strides that have come together beautifully.
Mobile developers have figured out how to translate gamepad commands to a touch interface. These folks defined mobile gaming and showed us what was possible.
And carriers like AT&T have continued to invest and improve their mobile networks, with 5G now available for more than 250 million Americans.
This meant console makers and larger publishers had to enable cross-platform compatibility and cloud convenience features.
And we can’t forget the cloud gaming experts who make game streaming possible, from early innovators like OnLive and Gaikai to Google Stadia, GeForce NOW and so many other services.
It all coalesced into a perfect technological storm. Now, with touchscreen controls that rival the feel of a gamepad and a 5G connection from AT&T*, that home console experience is with you when you leave your house.
For players, it’s a dream. A real AAA game that is theoretically possible anytime, no matter where you are. But if this dream has been realized, it is still in its infancy.
This new world of playing any game, whenever and wherever you want to play, is light years away from where we were a few years ago thanks to the cloud and 5G. But this system is not a company that makes a product. It has relied, and continues to do so, on many companies partnering up and forging completely new working relationships with each other.
The mobile game has basically been in beta for two decades, and we’re currently on 1.0, the full version. And his unbelievable. A phone with an AT&T 5G connection will help you do the heavy lifting so you can complete your exotic quests without sweaty lag or streaming quality.
Showcasing the power of its 5G system, AT&T is now bringing the hit game Control: Ultimate Edition to its 5G customers to play on a smartphone, tablet or computer. It’s simple click-to-play with no downloads, subscriptions or other fees. (Go to att.com/PlayNow, enter your phone number and zip code associated with your AT&T mobile account, and you’re free to start playing.)
What’s coming Next is true continuity. It’s probably not something that will just “happen” all at once. But it will come gradually, in stages, as the companies involved solidify their new dynamic with each other.
Major advancements have been on the way lately, and gamers are already benefiting immensely – especially with AT&T handing out massive six-month trials for Stadia Pro and GeForce NOW, perhaps THE two most essential services for gamers. cloud games.
As these companies continue to work together, these relationships will form the basis of a new unified ecosystem. A metaverse that transcends brand loyalty, where you can “cast” any game you’re playing from your home console to any other device in seconds – even from Xbox in the living room to PlayStation in bedroom or at the PC in the office. No more waiting several minutes for the game to start on another device. No connection queue to stream game from cloud. Just the game you want, delivered wherever you are, whenever you want, instantly.
We are not there yet, but we are a lot closer than you think.
*Must have an eligible 5G device with an eligible wireless plan (min. $75/month before discounts). After 6 months, Stadia Pro renews at $9.99/month; unless you cancel. Nvidia, Stadia, and 5G access require a compatible device. AT&T 5G is not available everywhere. See att.com/5Gforyou for 5G coverage details. Subj. to change. New or existing AT&T wireless customers. Additional fees, taxes and other charges, and restrictions apply. See att.com/gaming for more details.
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